Database · Carried Items
All Aniimo Carried Items
A carried item is the single piece of equipment an Aniimo holds into battle, granting one flat Base effect and one signature Core effect. There are 24 of them, and since runes were removed at launch they are the whole equipment layer. Each comes in 3 rarities, Rare → Epic → Legendary, and the 88 in-game recommended builds on this site pick between 7 of them 117 times.
Updated

Base effect: REGEN +10%. Core effect: Each level of the equipped Aniimo grants an additional 0.8 Energy Regen.
Spirited Feather
Legendary

Base effect: BREAK +10%. Core effect: Each level of the equipped Aniimo grants an additional 0.8 BREAK.
Gargantuan Claw
Legendary

Base effect: Damage Amp +10%. Core effect: Each level of the equipped Aniimo grants an additional 0.8 Attack.
Ferocious Fang
Legendary

Base effect: REGEN +10%. Core effect: When using a skill, 20% chance to gain 5 EP.
Auspicious Bell
Legendary

Base effect: Enhanced Healing Effect +10%. Core effect: Transfers 30% of the target's excess healing to the Aniimo with the lowest HP percentage.
Miraculous Fleece
Legendary

Base effect: Damage Amp +10%. Core effect: Increases DMG dealt by 5% for every 10 EP currently available.
Explosive Gloves
Legendary

Base effect: Damage Amp +10%. Core effect: Each basic attack has a 50% chance to deal double damage.
Fission Needles
Legendary

Base effect: Damage Amp +10%. Core effect: Damage dealt +25% for attacks in stealth or from behind.
Ambusher's Cloak
Legendary

Base effect: BREAK +10%. Core effect: When taking damage, gains a Counter Mark. Increases the next BREAK damage dealt by 30%.
Avenging Gear
Legendary

Base effect: Damage Amp +10%. Core effect: Increases Ultimate damage by 30%.
Capacitous Battery
Legendary

Base effect: Damage Amp +10%. Core effect: Randomizes damage dealt between 70% and 150%.
Destiny's Dice
Legendary

Base effect: Damage Amp +10%. Core effect: Increases damage dealt by 5% when using the same skill consecutively. Stacks up to 5 times.
Echoing Grimoire
Legendary

Base effect: Damage Amp +10%. Core effect: Increases actual damage by 30% against targets below 30% HP.
Finisher Bell
Legendary

Base effect: HP +10%. Core effect: Each level of the equipped Aniimo grants an additional 0.8 points of Physical Defense (P.DEF) and Magic Defense (M.DEF).
Giant Tortoise Shell
Legendary

Base effect: Damage Amp +10%. Core effect: Grants a 50% chance to trigger an additional 10 Might hit after landing a critical hit.
Heartseeker Pendant
Legendary

Base effect: HP +10%. Core effect: Grants a shield equal to 4% of max HP for 5s after taking damage 10 times.
Heritage Amulet
Legendary

Base effect: HP +10%. Core effect: Continuously deals Lightning damage equal to 2% of max HP to enemies within 3 meters.
Lightning Needle
Legendary

Base effect: HP +10%. Core effect: Restores 1.4% HP for every 10 meters moved.
Marching Flask
Legendary

Base effect: HP +10%. Core effect: After standing still for 3s, enters a rooted state and gains 25% DMG reduction. Effects end immediately upon moving.
Nature's Breath
Legendary

Base effect: REGEN +10%. Core effect: Increases Movement Speed by 25% and REGEN by 15% while in water terrain. Lasts 2s after leaving.
Pearl of the Sea
Legendary

Base effect: HP +10%. Core effect: Revives immediately after becoming Fainted and restores 10% max HP. CD: 180s.
Rekindling Feather
Legendary

Base effect: HP +10%. Core effect: Restores 0.5% HP every second while standing on grass.
Seeds of Spring
Legendary

Base effect: Damage Amp +10%. Core effect: Increases final damage by 50%, but reduces max HP to 1. (Does not apply to Support Aniimo.)
Supreme Elixir
Legendary

Base effect: Damage Amp +10%. Core effect: Increases actual damage by 25% against targets above 70% HP.
Vanguard's Whistle
Legendary
The 7 carried items the game recommends
| Item | Base effect | Core effect | Suits | Builds |
|---|---|---|---|---|
| REGEN +10% | Each level of the equipped Aniimo grants an additional 0.8 Energy Regen. | Regen and support | 33 | |
| BREAK +10% | Each level of the equipped Aniimo grants an additional 0.8 BREAK. | Break | 28 | |
| Damage Amp +10% | Each level of the equipped Aniimo grants an additional 0.8 Attack. | DPS | 27 | |
| REGEN +10% | When using a skill, 20% chance to gain 5 EP. | Regen and support | 19 | |
| Enhanced Healing Effect +10% | Transfers 30% of the target's excess healing to the Aniimo with the lowest HP percentage. | Heal | 5 | |
| Damage Amp +10% | Increases DMG dealt by 5% for every 10 EP currently available. | DPS | 3 | |
| Damage Amp +10% | Each basic attack has a 50% chance to deal double damage. | DPS | 2 |
The table stops at the 7 items an in-game recommended build actually lists, so it stays readable: the other 17 are in the grid above and grouped by Base effect below, each with its own page. Builds counts the recommended builds on this site that carry the item, and they add up past 88 because a build can recommend two carried items rather than one.
All 24 carried items by Base effect
Damage Amp +10%
11 items · suits DPSFerocious Fang (27), Explosive Gloves (3), Fission Needles (2), Ambusher's Cloak, Capacitous Battery, Destiny's Dice, Echoing Grimoire, Finisher Bell, Heartseeker Pendant, Supreme Elixir, Vanguard's Whistle.
HP +10%
7 items · suits SurvivabilityGiant Tortoise Shell, Heritage Amulet, Lightning Needle, Marching Flask, Nature's Breath, Rekindling Feather, Seeds of Spring.
REGEN +10%
3 items · suits Regen and supportSpirited Feather (33), Auspicious Bell (19), Pearl of the Sea.
BREAK +10%
2 items · suits BreakGargantuan Claw (28), Avenging Gear.
Enhanced Healing Effect +10%
1 item · suits HealMiraculous Fleece (5).
Every carried item grants the same +10% at Legendary, so the Base effect only says which stat it raises: the Core effect is what separates two items sharing a line. The number in brackets is how many recommended builds carry it.
Where carried items come from
Map of Idyll →12
Defeat Alphas
of 24 items
4
Holo-Battle Sim
of 24 items
1
In-game shop
of 24 items
12 of the 24 items drop from an Alpha Aniimo: Ignitis, Irisal, Magmarex, Minespine. Each item page pins its Alpha on the map of Idyll and lists the player ranks the drop is recorded at. The Pawprint Shop is a place too: it stands in Astra Square on the city map of Astra.
Keep exploring the database
Carried items FAQ
What are carried items in Aniimo?
A carried item is the single piece of equipment an Aniimo holds into battle. Each one grants a flat Base effect, such as Damage Amp +10% or BREAK +10%, and a signature Core effect that changes how the Aniimo plays. Runes were removed from the game at launch, so the carried item is the whole equipment layer: one slot, one item, two effects.
How many carried items are there in Aniimo?
24. Every one of them tops out at Legendary and comes in 3 rarities, Rare → Epic → Legendary, worth 50 CP, 100 CP, 200 CP in that order. Across the 88 in-game recommended builds on this site, 7 of the 24 are picked, 117 times in total, because a build can list two carried items rather than one.
How do you get carried items in Aniimo?
Every one of the 24 is stocked in the Pawprint Shop for 250 Paw Coin, which is the route with no luck attached. 12 of them also drop from Alpha Aniimo: Ignitis, Irisal, Magmarex, Minespine, each listed as a possible reward at four player ranks. The rest of the sources are the Holo-Battle Sim and the in-game shop.
What is the difference between a Base effect and a Core effect?
The Base effect is the flat stat the item grants on its own, for example REGEN +10% on the Spirited Feather, and it is the half that scales with rarity. The Core effect is the item's signature line, identical at every rarity, and the reason to pick it: Each level of the equipped Aniimo grants an additional 0.8 Energy Regen. Two items can share a Base effect and still play nothing alike, so the Core effect is the half worth reading first.
What is the best carried item for a DPS Aniimo?
11 of the 24 items carry Damage Amp +10% as their Base effect, so the Core effect decides. Ferocious Fang is the one the game recommends most often, on 27 builds, and it is the one with no condition attached: Each level of the equipped Aniimo grants an additional 0.8 Attack. The others gate their bonus on held EP, on basic attacks, on critical hits or on the target's remaining health.
Item names, Base effects, Core effects and tiers are read off the in-game recommended build panel, the same panel shown on each Aniidex entry. The full item list, the per-rarity CP and Base values, the energy effects and the obtain sources are checked against the official item table via Aniidex, and Alpha spawns against our own map of Idyll, re-checked on 10 September 2026. Build counts are derived from the 88 recommended builds published on this site, not estimated. Compiled by AniimoBuild Team, about this site. Game assets © Pawprint Interactive Entertainment Pte. Ltd. This is an unofficial fan resource.

